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A racing game set in the era of pre-war grand prix motorsport, using cars and circuits styled after 1930s competition rather than modern machinery. You drive heavy, narrow-tyred racers with limited grip, so cornering depends on early braking and careful throttle work through long sweeping bends. Presentation leans on the period setting, with era-appropriate car designs, track surroundings and a subdued visual palette instead of contemporary racing spectacle. Races are run against a field of AI opponents, with menus for selecting cars and courses before heading out. The Dreamcast version runs from GD-ROM and uses the standard Dreamcast controller, with the VMU slot available for saving progress. It sits at the simulation-minded end of the console's racing library rather than the arcade end.
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