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Doom 64 is a first-person shooter for the Nintendo 64 built on the Doom engine with its own set of levels rather than ports of earlier maps. You play a marine returning to overrun installations and hell dimensions, fighting imps, zombies, cacodemons, barons and other demons while searching for keycards, hitting switches and uncovering hidden areas. The arsenal covers the pistol, shotgun, double-barrelled shotgun, chaingun, rocket launcher, plasma rifle, BFG and chainsaw, plus an additional heavy weapon found later in the campaign. Art and enemy sprites were redrawn for this version, and the game uses heavy darkness, coloured lighting and an ambient soundtrack instead of the earlier games' rock-style music. Multiple difficulty levels are available, along with a separate set of bonus maps.
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