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The Game Boy Advance entry in the Ogre series, released as Tactics Ogre: The Knight of Lodis. It is a turn-based tactical role-playing game played on isometric grid maps, where you position a party of units, manage facing and height advantage, and work through battles that end when specific enemies are defeated. Units belong to classes with their own equipment and skills, and characters can change roles as they gain levels. Elemental affinities influence damage, and an emblem system records deeds in battle that can unlock further options for a character. The story follows a knight sent to a distant island on behalf of his order, with branching choices and dialogue that affect how events unfold and which characters join you.
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